Prototype release (v0.1)
The GuildMaster » Devlog
I wanted to follow the principle of "make it exist," then "make it better," and maybe one day "make it profit (fame/money)".
It's very incomplete, but I already know which areas need improvement
(currently, all missions are automatically successful).
1. I want to add a mission success calculation system based on the heroes sent and the items taken.
2. I want to redesign the money counting system to display the total cost and income (with a summary just before starting the quest).
3. There is a very incomplete debug mode activated by pressing F10; I want to improve it to make debugging the game easier.
4. UX: Add a popup to confirm when launching a quest, and a popup when quitting the game.
Files
game.zip 10 MB
89 days ago
Get The GuildMaster
Download NowName your own price
The GuildMaster
Handle as the guild master
| Status | In development |
| Author | Raidez |
| Genre | Strategy |
| Tags | 2D, Fantasy, Management, Singleplayer |
| Languages | English |
More posts
- Re-remake (v0.6)1 day ago
- Menu everywhere (v0.5)34 days ago
- Goodbye Raylib, Hello Godot (v0.4)56 days ago
- Add summary windows (v0.3)83 days ago
- Small update (v0.2)87 days ago
Leave a comment
Log in with itch.io to leave a comment.