Small update (v0.2)
The GuildMaster » Devlog
I modified the mission success calculation system to take into account the heroes sent and the items taken.
I also decided that only 5 items can be taken per quest.
With the new calculation system, I need to recreate the list of quests, which will take some time.
I added a logger to track important game events (even if it's not very detailed yet); just add --debug when launching in a terminal.
What remains to be done (priority):
- Add a summary window before starting the quest, showing total costs and income (with OK/cancel buttons).
- Add more logs to better track game execution.
- Create a quest report window, showing results and rewards.
- Balance the quests (the MOST difficult part)—I feel they are too easy right now.
Files
game.zip 10 MB
31 days ago
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The GuildMaster
Handle as the guild master
Status | In development |
Author | Raidez |
Genre | Strategy |
Tags | 2D, Fantasy, Management, Singleplayer |
Languages | English |
More posts
- Goodbye Raylib, Hello Godot (v0.4)15 hours ago
- Add summary windows (v0.3)27 days ago
- Prototype release (v0.1)33 days ago
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